When not enjoying the quests that Northrend has to offer, there are plenty of dungeons to pillage and loot. During the journey from level 70 to 80, there are over 10 different 5 man dungeons to conquer, ranging from the ancient Nerubian kingdom of Azjol-Nerub, to the ice troll capital of Gundrak. In addition to having the ability to run all of these dungeons again at level 80 in heroic difficulty, Wrath launches with four larger raid dungeons. Naxxramas, the frozen dread citadel which served as the hardest raid in the original WoW, makes a return as the entry level raid dungeon in Wrath. Both the Obsidian Sanctum and the Eye of Eternity offer players the chance to challenge powerful dragons, and the Vault of Archavon is only available to players who control the PvP zone of Wintergrasp. The newest feature regarding raiding in Wrath is the ability for players to do these raids in either a 10 or 25 man group. This new feature is a welcome addition to the game, as it will allow a much larger amount of players to be able to experience the end game content.
Apart from the dungeons and raids of level 80, Wrath also offers a whole slew of player versus player content. The aforementioned PvP zone known as Wintergrasp is an entire non-instanced zone in Northrend dedicated to PvP. The new battleground, Strand of the Ancients, offers players combat on a smaller scale in an attack and defend type map, styled after the D-Day offensives. Both Wintergrasp and Strand of the Ancients feature all new siege vehicles, such as tanks and catapults, and offer a whole new layer of strategic depth in PvP. With Arena Season 5 starting on December 16th, there is more than enough PvP content in Wrath to satisfy both the casual and hardcore PvPers.
The appeal of Northrend may be great, but there is one reason not to hop on a zeppelin or boat as soon as you log into the game, and that the brand new hero class: the death knight. The death knight is a plate wearing class that can both dps and tank, and automatically starts at level 55 as long as you have a pre-existing level 55 character. The death knight is unique in that they don use mana or rage like other classes, but they use a new resource system using runes. There is a rune type for each of their talent trees: unholy, frost and blood, and as death knights exhaust these runes, they build up runic power used to power other abilities.
The Death Knights starting zone is also really enjoyable. As soon as you log in to your new hero class, it will be hard to miss the hulking presence of Arthas himself standing in front of you. The story of the death knight rise and fall is definitely worth experiencing, even if you don plan to level your death knight all the way to 80. The class is really fun, and significantly different from any other class in the game at the moment. Since Blizzard has stated that the death knight is their first hero class, we can only assume that more will be on the way in future expansions. It may be too early to tell whether or not the class is perfectly balanced, but so far, the class seems finely tuned. Utilizing an assortment of powerful diseases and excelling in melee combat, the death knight is a powerful class that will be enjoyed by all.
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